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[Freeciv-Dev] Re: [RFC] Client goto information

[Freeciv-Dev] Re: [RFC] Client goto information

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [RFC] Client goto information
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Fri, 16 May 2003 21:45:40 +0200

Ok, I missed nearly all of the preceding discussion, but:

On Fri, May 16, 2003 at 09:26:04PM +0200, Raimar Falke wrote:
> With the proposed patch (PR#4242) the situation will look like this:
>  - the client code will find a path
>  - this path is shown at the client
>  - the user choose a goal
>  - the path to the is set to the server (this include only the
>  necessary data to execute the path correctly)

So the server will execute the path? Then the server should save it, or
being able to recompute, or what else.

>  - the path is forgotten at the client
>  - the server sends the goal back as goto_dest_[xy]

The server sends the path back to the client. Persistence problem gone.
Not too much traffic.


Christian Knoke     * * *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

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