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[Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees
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[Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees

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To: ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 9 Mar 2003 04:52:33 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, 9 Mar 2003, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> The idea is from Iuz and i think it is worth to think about.
>
> Creating a techpool where all techs from the players go into and all
> techout from theplayers.
>
> A techpool counts as more than 2 players (library)
> Techpools should be available as treaty. (Think for nonteamgames too,
> because researching is faster when you don't have the different techs.)
> Every player in the techpool can change the researched tech.

This is a very interesting idea. Combined with tech lease, it could create
some very interesting team set-ups, eg two researching players doing
techpool leasing their techs to two war players.

I can try to implement this into my in-the-works diplomacy patch, since
otherwise such a patch would collide heavily with it. It will be a monster
patch, but it will be very cool.

  - Per




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