[Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees
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On Sun, 9 Mar 2003, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> The idea is from Iuz and i think it is worth to think about.
>
> Creating a techpool where all techs from the players go into and all
> techout from theplayers.
>
> A techpool counts as more than 2 players (library)
> Techpools should be available as treaty. (Think for nonteamgames too,
> because researching is faster when you don't have the different techs.)
> Every player in the techpool can change the researched tech.
This is a very interesting idea. Combined with tech lease, it could create
some very interesting team set-ups, eg two researching players doing
techpool leasing their techs to two war players.
I can try to implement this into my in-the-works diplomacy patch, since
otherwise such a patch would collide heavily with it. It will be a monster
patch, but it will be very cool.
- Per
- [Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees,
Per I. Mathisen <=
[Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees, Alan Horkan, 2003/03/09
[Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees, Per I. Mathisen, 2003/03/09
[Freeciv-Dev] Re: (PR#3672) [sug] Sharing techout in Teamgamees, Per I. Mathisen, 2003/03/09
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