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[Freeciv-Dev] (PR#3672) [sug] Sharing techout in Teamgamees
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[Freeciv-Dev] (PR#3672) [sug] Sharing techout in Teamgamees

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Subject: [Freeciv-Dev] (PR#3672) [sug] Sharing techout in Teamgamees
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 9 Mar 2003 04:28:30 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Hi,

teamgames are really funny but when in a team are people who don't
understand the way how its optimal to get new techs in freeciv its not
easy to play fast games. You need around 2 minutes for a turn to teach
the people what to research when to change the immediate techogoal what
the long term techgoal should be, and what techs to exchange.

The idea is from Iuz and i think it is worth to think about.

Creating a techpool where all techs from the players go into and all
techout from the players. 

A techpool counts as more than 2 players (library)
Techpools should be available as treaty. (Think for nonteamgames too,
because researching is faster when you don't have the different techs.)
Every player in the techpool can change the researched tech. 

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Wenn Du nicht programmieren kannst und Dir für Arbeit zu schade bist:
Werde Berater, Analyst oder organisiere Kongresse.



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