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[Freeciv-Dev] Re: (PR#3550) Partial buy production
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[Freeciv-Dev] Re: (PR#3550) Partial buy production

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To: bursig@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3550) Partial buy production
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 27 Feb 2003 07:34:29 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, 27 Feb 2003, Rafa³ Bursig wrote:
>  Buy Production Dlg. should have 2 additonnal option ( 4 total
> options )
> 1) "Yes - High" buy all "shields" ( finish next turn )
> 2) "Yes - Low" buy all needed "shields". ( finish next turn )
> This option will save your money :)
> exp. unit cost 50, you have been build 25 , city production is 5 per
> turn
> This option will buy 20 "shields" : 25(already build) + 20(buy) +
> 5(city prod) = 50
> 3) "Buy what you can" - you decide how many "shields" buy.
> exp. you dont have enouch money but you want pay something to hurry
> production.
> 4) "No, thanks" - exit dlg.
>
> Why 1) and 2) simply : when 2 players want build Wonder and first buy
> with 1) and Secound with 2) then Wonder will be build by First Player
> who pay more :)

Why? You can just save the gold until the number of shields remaining is
less than what you can pay.

  - Per




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