[Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
kenn@xxxxxxxxxxxxxx wrote:
> On Wed, 2003-02-19 at 22:17, Jason Short wrote:
>
>>[guest - Sat Feb 8 05:16:40 2003]:
>>
>>
>>>I played a game and died early on. After death, I press End Turn twice
>>>until it was greyed out. I quit civserver and started a new game,
>>>leaving the civclient running. I reconnected the client, chose my
>>>nation, and when I pressed ok, I got a segmentation fault.
>>
>>Can you reproduce it under this patch?
> Yes.. On the first try even, and without playing a previous game with
> the same client. I tried a couple of other games and they started
> without error. Same location (GTK_IS_OBJECT):
>
> (gdb) bt
> #0 0x40383092 in g_type_check_instance_is_a ()
> from /usr/lib/libgobject-2.0.so.0
> #1 0x0808bb81 in races_by_name_callback (w=0x83c2398, data=0x0)
> at dialogs.c:2046
OK. Vasco thinks the problem is because of some odd GTK code right in
the nation selection dialog (including the GTK_IS_OBJECT line); this
code differs from the gui-gtk code for unknown reason. We'll just have
to see what he comes up with...
I was eventually able to reproduce this myself after starting 3-4 games
with the same client.
jason
- [Freeciv-Dev] (PR#3024) Crash when starting a 2nd game with client, Guest via RT, 2003/02/07
- Message not available
- [Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client, Jason Short via RT, 2003/02/08
- [Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client, Kenn Munro, 2003/02/09
- [Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client, Jason Dorje Short, 2003/02/09
- Message not available
- [Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client, Jason Short via RT, 2003/02/09
- Message not available
- [Freeciv-Dev] Re: (PR#3024) Crash when starting a 2nd game with client, kenn@xxxxxxxxxxxxxx, 2003/02/13
|
|