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[Freeciv-Dev] (PR#3024) Crash when starting a 2nd game with client
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[Freeciv-Dev] (PR#3024) Crash when starting a 2nd game with client

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To: kenn@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#3024) Crash when starting a 2nd game with client
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 19 Feb 2003 19:17:58 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[guest - Sat Feb  8 05:16:40 2003]:

> I played a game and died early on.  After death, I press End Turn twice
> until it was greyed out.  I quit civserver and started a new game,
> leaving the civclient running.  I reconnected the client, chose my
> nation, and when I pressed ok, I got a segmentation fault.

Can you reproduce it under this patch?

jason

Index: client/gui-gtk-2.0/dialogs.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/gui-gtk-2.0/dialogs.c,v
retrieving revision 1.35
diff -u -r1.35 dialogs.c
--- client/gui-gtk-2.0/dialogs.c        2003/02/12 22:49:51     1.35
+++ client/gui-gtk-2.0/dialogs.c        2003/02/20 03:16:20
@@ -2277,9 +2277,11 @@
 ***********************************************************************/
 void popdown_all_game_dialogs(void)
 {
+#if 0
   GList *res;
 
   res = gtk_window_list_toplevels();
   g_list_foreach(res, nuke_children, toplevel);
   g_list_free(res);
+#endif
 }

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