[Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about
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On Wed, 8 Jan 2003, Per I. Mathisen via RT wrote:
>
> On Tue, 7 Jan 2003, rwetmore@xxxxxxxxxxxx via RT wrote:
> > I like your detection of river_style to make it a real terrain
> > type, but I think this needs appropriate code to make it work.
> >
> > An alternative is to convert to percent and let the code figure
> > out whether to add S_RIVER to any type or make T_RIVER tiles.
>
> Or we can (finally) dispense with T_RIVER, which is nothing but grassland
> with an S_RIVER with the added complication that you cannot transform it
> in civ1, IIRC.
I seem to remember river flowing through a forest, at least in civ2.
Davide, where art thou?
Also I know a few rivers that flow through desert.
G.
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, rwetmore@xxxxxxxxxxxx via RT, 2003/01/07
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3,
Gregory Berkolaiko via RT <=
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 2003/01/08
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, rwetmore@xxxxxxxxxxxx via RT, 2003/01/13
- [Freeciv-Dev] Re: (PR#2748) 3 mapgen patches now through rt (sorry about that) --- 1 of 3, kayeats@xxxxxxxxxxxxxxxxxxxxxxxxx via RT, 2003/01/14
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