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[Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails
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[Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails

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To: freeciv@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 10 Dec 2002 20:27:25 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[guest - Fri Nov 29 15:22:43 2002]:

> This is a fairly obvious implementation. I have only drawn the corners
> for the used rails, and corners for roads are not loaded or coded. (they
> are not neccesary for the default tileset.)

Attached patch should handle this for roads and rails, for iso and
non-iso view.  It also won't abort if a tileset doesn't have support (so
it should be both forward- and backward-compatible).

No new graphics or specfiles are supplied.  Thue's original patch
included trident rail support.

jason

Attachment: railcorners-2.diff
Description: railcorners-2.diff


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