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[Freeciv-Dev] Re: (PR#2408) Problem with diagonal roads and rails
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[Freeciv-Dev] Re: (PR#2408) Problem with diagonal roads and rails

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To: freeciv@xxxxxxxxxxxxxxxxxxxxx
Cc: thue@xxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2408) Problem with diagonal roads and rails
From: "Reinier Post via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 18 Dec 2002 01:41:09 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, Dec 17, 2002 at 04:28:47PM -0800, Jason Short via RT wrote:
> On Tue, 2002-12-17 at 04:17, Reinier Post via RT wrote:
> > On Tue, Dec 17, 2002 at 01:15:19AM -0800, Thue Janus Kristensen via RT 
> > wrote:
> > 
> > > I think I just overlooked that option when I implemented isometric view, 
> > > so 
> > > there is no deeper thougth behind.
> > > I don't know if it is worth implementing draw_diagonal_roads for 
> > > isometric 
> > > view; does anyone ever use the option?
> > > 
> > > -Thue
> > 
> > Always - it looks much better IMO.
> 
> I take it you don't play in isometric view?

Never.  It completely disorients me, besides the tiles take up
too much screen state.

> jason

-- 
Reinier



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