[Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails
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[jdorje - Tue Dec 10 04:18:05 2002]:
> [guest - Fri Nov 29 15:22:43 2002]:
>
> > This is a fairly obvious implementation. I have only drawn the corners
> > for the used rails, and corners for roads are not loaded or coded. (they
> > are not neccesary for the default tileset.)
>
> This only fixes the non-iso case. Looks to me like the exact same code
> would work for the iso case as well - although new graphics will be
needed.
Ahh, and one other thing - this bug exists for both roads and rails, but
the patch only fixes it for rails. (It is much less noticable for roads
because they are smaller.)
jason
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Jason Short via RT, 2002/12/09
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails,
Jason Short via RT <=
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Jason Short via RT, 2002/12/10
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Guest via RT, 2002/12/11
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Jason Short via RT, 2002/12/11
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Guest via RT, 2002/12/13
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Jason Short via RT, 2002/12/14
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Guest via RT, 2002/12/15
- [Freeciv-Dev] (PR#2408) Problem with diagonal roads and rails, Jason Short via RT, 2002/12/16
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