[Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation
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On Wed, Dec 04, 2002 at 02:52:49PM -0800, Per I. Mathisen via RT wrote:
>
> On Wed, 4 Dec 2002, Jason Short via RT wrote:
> > > req1 gives an inheritance of "All", while req2 gives an inheritance of
> > > "Sauron", and neither is automatically correct, so you must say explicitly
> > > what the resulting nation allowances should be.
> >
> > When researching techs, the logic here is clear: only those who have
> > both Normal Navigation AND Sauronification can research Sauron's super
> > navigation. So it is clear only Sauron can research this tech.
>
> Yes. In this sense (only) the information is duplicated.
>
> > Should this same logic apply when trading techs?
>
> Not just trading: You can steal it (diplomat or spy), conquer it (city)
> and find it (hut) as well.
>
> You can obtain a tech that you cannot research by many means already.
But all these have to be fixed IMHO. You started with trading techs in
your first patch. We also have to switch the production of a conquered
city.
Raimar
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[Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation, Per I. Mathisen via RT, 2002/12/04
[Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation, Per I. Mathisen via RT, 2002/12/04
Message not available
[Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation, Per I. Mathisen via RT, 2002/12/04
- Message not available
- [Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation,
Raimar Falke via RT <=
[Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation, Gregory Berkolaiko via RT, 2002/12/12
[Freeciv-Dev] Re: (PR#2464) patch: restrict techs by nation, Per I. Mathisen via RT, 2002/12/15
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