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[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calend

[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calend

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To: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Cc: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>, Freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964)
From: Bart Coppens <martinusaso.asse@xxxxxxxxxxxxxxxxx>
Date: Sat, 24 Aug 2002 18:55:28 +0200
Reply-to: coppensbart@xxxxx

On Saturday 24 August 2002 18:31, Raimar Falke wrote:
> Implementing a solution which solves all the possible models mentioned
> above and only requires ruleset changes and no code change is IMHO a
> big nightmare.
True, but using a system without rulesets would be a nightmare, too. Most 
important, it isn't userfriendly for users who just downloaded a scenario 
using one of those changes. They'd have to download the sourcecode, patch it 
and compile it, or they would have to download another precompiled binary.
This isn't a problem for people who are skilled in the art of compiling 
(Linux), but you wouldn't even have to try to explain all this to the avarage 
windowsuser who just wants to play a scenario.
Also, it probably will hold back future scenariowriters who can't write C.

Bart Coppens

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