[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calend
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Freeciv-dev <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964) |
From: |
Christian Knoke <chrisk@xxxxxxxx> |
Date: |
Fri, 23 Aug 2002 20:59:29 +0200 |
On Fri, Aug 23, 2002 at 03:47:43PM +0100, Ben Webb wrote:
> On Fri, Aug 23, 2002 at 04:07:54AM -0700, Christian Knoke wrote:
> > When I start a new default game, it shows the year 4001 for the first
> > round, and 3951 for the second.
>
> That's right, because now calendars work according to the real
> world, rather than the bizarre world that Freeciv used to inhabit. There
> is no year skipped at the AD-BC transition, so we need to add an extra
> year somewhere. You can add it to the AD calendars if you prefer, by
> editing the ruleset, but I thought it cleaner this way (and nobody
> complained at the time).
It looks silly for me. What about the following calendar instead
(not tested):
[calendar_ancient_age]
name = _("Ancient Age")
first_year = -1000
turn_years = 25
req_tech = "None"
early_tech = "None"
; 1000BC - 1AD = 40 turns, 100 cumulative
[calendar_new_era]
name = _("Turn of the Era")
first_year = 1
turn_years = 19
req_tech = "None"
early_tech = "None"
; 1AD - 20AD = 1 turn, 101 cumulative
[calendar_classical_age]
name = _("Classical Age")
first_year = 20
turn_years = 20
req_tech = "None"
early_tech = "None"
; 20AD - 1000AD = 49 turns, 150 cumulative
[calendar_dark_ages]
name = _("Dark Ages")
first_year = 1000
turn_years = 10
req_tech = "None"
early_tech = "None"
; 1000 AD - 1500 AD = 50 turns, 200 cumulative
>
> > When I continue an old game, it shows rubbish.
>
> What kind of rubbish?
(0 yr/turn)
Should be empty, I think. Also, maybe you can use plural i18n to
allow proper localization?
> > Also, I feel the calendar info belongs into the popup, rather than
> > into the already crowded side display.
>
> Well, that's easy to change, if this is the majority opinion.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Christian Knoke, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Ben Webb, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964),
Christian Knoke <=
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Ben Webb, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Mike Kaufman, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Ben Webb, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Mike Kaufman, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Greg Wooledge, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Ben Webb, 2002/08/24
- Message not available
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Mike Kaufman, 2002/08/23
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Bart Coppens, 2002/08/24
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Raimar Falke, 2002/08/24
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964), Bart Coppens, 2002/08/24
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