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[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calend
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[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calend

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Adding generalised calendar. Calendars can now ... (PR#1964)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Fri, 23 Aug 2002 04:07:54 -0700 (PDT)

On Mon, Aug 19, 2002 at 04:11:01PM -0700, freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> This is an automated notification of a change to freeciv cvs, 
> on Mon Aug 19 16:05:28 PDT 2002 = Mon Aug 19 23:05:28 2002 (GMT)
> by Per I. Mathisen <per@xxxxxxxxxxx>
> 
> Adding generalised calendar. Calendars can now be changed by
> modifying game.ruleset, and calendars can be made to start with
> either a year or acquired technology, or year and required 
> technology. 
> 
> The previously hardcoded linking of acquiring technology for spaceship
> components and calendars has been removed. Now you move into a special
> hardcoded 1 year calendar immediately upon launching your spacecraft
> instead.
> 
> Patch by Andi Payn <paynfc@xxxxxxxxxxx> and Ben
> Webb <ben@xxxxxxxxxxxxxxxxxxxxxx>

When I start a new default game, it shows the year 4001 for the first
round, and 3951 for the second.

When I continue an old game, it shows rubbish.

Also, I feel the calendar info belongs into the popup, rather than
into the already crowded side display.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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