[Freeciv-Dev] Re: console cleanup 3 (PR#1749)
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On Tue, Jul 16, 2002 at 08:10:01AM -0700, Per I. Mathisen wrote:
> On Tue, 16 Jul 2002, Raimar Falke wrote:
> > > What about /rulesout? Do I get a license to kill?
> >
> > Will this also remove server/rulesout?
>
> Yes.
>
> > I never used it but there have to bea reason for this command/code.
>
> It outputs the techs ruleset in even more human readable form. dwp used
> this to generate his tech tree pdf. I am not aware that it had or has any
> other uses. In my opinion, it is bad hack, and when we get generalised
> this and generalised that, it has either to be rewritten or abandoned
> anyway. I doubt anyone is really interested in doing the former.
> In any case, such a feature should not be in the server, but should
> be a stand alone program/patch like civworld.
Ack. Should be done by a script.
> See my unit testing patch for an example of how simple this can be
> done.
No comment ;)
> >From ChangeLog:
>
> Sat Jun 24 05:03:59 2000 David Pfitzner <dwp@xxxxxxxxxxxxxx>:
>
> * po/POTFILES.in, server/Makefile.am, server/Makefile.in,
> server/rulesout.c, server/rulesout.h, server/stdinhand.c:
>
> Add 'rulesout' server command (and new rulesout module), to write
> selected ruleset information to file. Currently writes 'techs'
> data to support external utility 'techtree'.
>
> Please take a look at this code and make up your mind if you want to keep
> it.
First let David speak up.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Despite all the medical advances of the 20th century, the mortality
rate remains unchanged at 1 death per person."
- [Freeciv-Dev] Re: console cleanup 3 (PR#1749), (continued)
[Freeciv-Dev] Re: console cleanup 3 (PR#1749), Per I. Mathisen, 2002/07/16
- [Freeciv-Dev] Re: console cleanup 3 (PR#1749),
Raimar Falke <=
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