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[Freeciv-Dev] Re: Segmentation fault in Freeciv 1.13.0
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[Freeciv-Dev] Re: Segmentation fault in Freeciv 1.13.0

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To: Sebastien Blondeel <blondeel@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Segmentation fault in Freeciv 1.13.0
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Tue, 16 Jul 2002 17:24:04 +0200

On Tue, Jul 16, 2002 at 05:09:34PM +0200, Sebastien Blondeel wrote:
> On Tue, Jul 16, 2002 at 03:36:14PM +0200, Raimar Falke wrote:
> > No crash here. Have you installed the game correctly? What language
> > setting to you use?
> 
> Oh no. This may be a problem with the library involved.
> 
> ./configure --prefix; make; make install and no errors
> no special language settings. The save file I passed was produced from
> scratch with that version of Freeciv so the game runs pretty well.

> Shall I recompile with debugging options and have a look at the
> produced core file (or pass it over to you)?

The backtrace has no information.

Can you add freelogs in client/gui-xaw/citydlg.c starting with
present_units_callback() or trace it with a debugger.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "I was dead ... but I'm better now."
    -- Capitain Sheridan in Babylon 5


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