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[Freeciv-Dev] Re: Apollo and explorer (PR#1636)
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[Freeciv-Dev] Re: Apollo and explorer (PR#1636)

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To: Per I Mathisen <per@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, <bugs@xxxxxxxxxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Apollo and explorer (PR#1636)
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Mon, 1 Jul 2002 16:59:12 +0100 (BST)

On Mon, 1 Jul 2002, Per I Mathisen wrote:

> On Mon, 1 Jul 2002, Reinier Post wrote:
> > A 'swarm' command would be useful.  I often set out a shipload of Alpines
> > onto an enemy island to 'explore'.  They will capture empty cities,
> > while I spend my turns managing the 10% of my cities and moving the 5%
> > of my units the timeout will allow me.  But this doesn't work if the
> > island is already explored: the units will just stay where they are.
> 
> Why not just change eXplore to have this behaviour? Just treat hostile
> empty cities as huts (what's the difference;), and go after huts even if
> there isn't anything to explore.

The difference is that hostile empty cities may be occupied by military 
units only.  Explorer isn't such a unit.  But we can still add this 
behaviour, no problem.

G.




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