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[Freeciv-Dev] Re: Apollo and explorer (PR#1636)
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[Freeciv-Dev] Re: Apollo and explorer (PR#1636)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Apollo and explorer (PR#1636)
From: Per I Mathisen <per@xxxxxxxxxxx>
Date: Mon, 1 Jul 2002 08:24:46 -0700 (PDT)

On Mon, 1 Jul 2002, Reinier Post wrote:
> A 'swarm' command would be useful.  I often set out a shipload of Alpines
> onto an enemy island to 'explore'.  They will capture empty cities,
> while I spend my turns managing the 10% of my cities and moving the 5%
> of my units the timeout will allow me.  But this doesn't work if the
> island is already explored: the units will just stay where they are.

Why not just change eXplore to have this behaviour? Just treat hostile
empty cities as huts (what's the difference;), and go after huts even if
there isn't anything to explore.

Yours
Per

"If the Nuremberg laws were applied today, then every
Post-War American president would have to be hanged."
 - Noam Chomsky




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