[Freeciv-Dev] Re: [Patch] freeze/thaw functions
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
freeciv development list <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: [Patch] freeze/thaw functions |
From: |
Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx> |
Date: |
Tue, 25 Jun 2002 23:12:54 +0100 (WET DST) |
On Mon, 24 Jun 2002, Raimar Falke wrote:
> On Mon, Jun 24, 2002 at 12:01:10AM +0100, Vasco Alexandre Da Silva Costa
> wrote:
> > I still have problems with the message window poping up. E.g. after i do a
> > disconnect.
>
> Fixed. I just missed a line.
Yes. It works great now!
> A third change I made is to move the call of reports_freeze from
> new_turn to start_turn. This freeze the reports till the server AI
> finishes all the start turn activities.
Seems fine to me. Joining a game also seems much faster now. The only
things that still are slow are the overview and map windows.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
[Freeciv-Dev] Re: [Patch] freeze/thaw functions, Raimar Falke, 2002/06/11
|
|