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[Freeciv-Dev] Re: [Patch] freeze/thaw functions
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[Freeciv-Dev] Re: [Patch] freeze/thaw functions

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] freeze/thaw functions
From: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Date: Tue, 25 Jun 2002 23:12:54 +0100 (WET DST)

On Mon, 24 Jun 2002, Raimar Falke wrote:
> On Mon, Jun 24, 2002 at 12:01:10AM +0100, Vasco Alexandre Da Silva Costa 
> wrote:

> > I still have problems with the message window poping up. E.g. after i do a
> > disconnect.
>
> Fixed. I just missed a line.

Yes. It works great now!

> A third change I made is to move the call of reports_freeze from
> new_turn to start_turn. This freeze the reports till the server AI
> finishes all the start turn activities.

Seems fine to me. Joining a game also seems much faster now. The only
things that still are slow are the overview and map windows.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa



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