[Freeciv-Dev] Re: [Patch] freeze/thaw functions
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On Mon, Jun 10, 2002 at 11:00:26PM +0200, Christian Knoke wrote:
> On Mon, Jun 10, 2002 at 09:02:28PM +0200, Raimar Falke wrote:
> >
> > [ This patch supersedes the disable_cityrep_update_till patches. ]
> >
> > This is a no longer a proof-of-concept patch but a real one ;)
>
> This patch, apllied (cleanly) to 12 hours old CVS, has a nice side
> effect: It pops up the messages window, after a global change is done,
> as well as when you disconnect the client. When you start up, it pops
> up the city report (sometimes).
>
> Maybe a cvs difference?
I tried it again with todays cvs. It apllied, but not cleanly.
It compiled and ran.
It still opens the message window occasionnally, e.g. when
I change the CMA preset in the city window. Funny.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] [Patch] freeze/thaw functions, Raimar Falke, 2002/06/10
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Reinier Post, 2002/06/10
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Christian Knoke, 2002/06/10
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions,
Christian Knoke <=
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Raimar Falke, 2002/06/23
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Vasco Alexandre Da Silva Costa, 2002/06/23
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Raimar Falke, 2002/06/24
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Vasco Alexandre Da Silva Costa, 2002/06/25
- [Freeciv-Dev] Re: [Patch] freeze/thaw functions, Raimar Falke, 2002/06/26
[Freeciv-Dev] Re: [Patch] freeze/thaw functions, Raimar Falke, 2002/06/11
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