Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2002:
[Freeciv-Dev] Re: [Patch] freeze/thaw functions
Home

[Freeciv-Dev] Re: [Patch] freeze/thaw functions

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] freeze/thaw functions
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 10 Jun 2002 21:51:22 +0200

On Mon, Jun 10, 2002 at 09:02:28PM +0200, Raimar Falke wrote:
> 
> [ This patch supersedes the disable_cityrep_update_till patches. ]
> 
> This is a no longer a proof-of-concept patch but a real one ;)
> 
> Based on work at the disable_cityrep_update_till patches it turns out
> that the *_update_delay_off/*_update_delay_on don't work because a
> nested calling of these has to be supported. So
> *_freeze/*_thaw/*_froce_thaw functions are introduced.
> 
> The speedup as measured by Christian is impressive.

The speed at which you met this challenge with a patch that fixed it
is even more impressive!

-- 
Reinier


[Prev in Thread] Current Thread [Next in Thread]