[Freeciv-Dev] Re: Getting rid of Isotrident
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Per I. Mathisen wrote:
Maybe Jason could be persuaded to resume work on his on-the-fly tileset
changing patch... :)
Actually, I would love to do so.
However, there are a few things I would like help with:
- The type of tileset you're using should be saved in the freecivrc file
when the client exits. This means if you do ./civ -t trident once,
trident will be the default next time you run the game. It also means
if you switch tilesets in-game, the switch will be persistent.
- I would like for the list of tilesets to be generated dynamically
rather than hard-coded. (This will obviously be desirable at some
point.) To do this, the first thing is that it'd be good to add a
viewing name to each tileset. Alternately, I suppose I can just take
the standard name and capitalize the first letter (trident->Trident).
- I also need to be able to determine what the list is dynamically.
This most likely means scanning for tilespec files or some such. Could
someone put together a function that does this? Something like:
char** scan_tilesets(void);
where the return value is a NULL-terminated list of strings (the tileset
names), dynamically allocated.
With a list of tilesets, I would dynamically generate a submenu that
allows the player to choose their tileset (i.e. view->change
tileset->trident). This code would be fairly simple, but would
obviously have to be duplicated for each GUI.
Once this is done, the only remaining problem is that it's hard to get
everything just right on the tileset switch. But I think such a feature
should still go into CVS: it should be labeled as "experimental" and
possibly we should say things might not work quite right until you
restart the client. But almost everything does work right now (the
biggest problem is memory leaks).
jason
- [Freeciv-Dev] Re: Getting rid of Isotrident, (continued)
- [Freeciv-Dev] Re: Getting rid of Isotrident, Daniel L Speyer, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Thanasis Kinias, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Mike Kaufman, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Raahul Kumar, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Thanasis Kinias, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Reinier Post, 2002/05/18
- [Freeciv-Dev] Re: Getting rid of Isotrident, Per I. Mathisen, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Raahul Kumar, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident,
Jason Short <=
- [Freeciv-Dev] Re: Getting rid of Isotrident, Raimar Falke, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Jason Short, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Raimar Falke, 2002/05/17
- [Freeciv-Dev] Re: Getting rid of Isotrident, Reinier Post, 2002/05/18
- [Freeciv-Dev] Re: Getting rid of Isotrident, Daniel Sjölie, 2002/05/17
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