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[Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434)
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[Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434)

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434)
From: Ben Webb <ben@xxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 16 May 2002 14:16:39 +0100

On Thu, May 16, 2002 at 03:10:27PM +0200, Raimar Falke wrote:
> On Thu, May 16, 2002 at 01:40:29PM +0100, Ben Webb wrote:
> >     Looks better, although you're still not freeing player.effects
> > and player.island_effects at all, unless you're proposing to apply my
> > patch on top of this one.
> 
> What about the attached patch? I'm sure I have broken something other
> this time.

        The code looks good to me; that should take care of the impr-gen
vectors properly.

        Ben
-- 
ben@xxxxxxxxxxxxxxxxxxxxxx           http://bellatrix.pcl.ox.ac.uk/~ben/
"The more featureless and commonplace a crime is, the more
difficult is it to bring it home."
        - 'The Boscombe Valley Mystery', Sir Arthur Conan Doyle


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