[Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434)
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On Sat, May 11, 2002 at 12:59:15AM -0500, Mike Kaufman wrote:
> we already have a [smaller] memory leak when diconnecting and
> reconnecting to the server (or quitting the server and restarting it).
> this "fix" really intensifies the memory leak---depending on the
> savegame size---by about an order of magnitude.
Here is a second fix. There are no additional memory leaks by calling
game_init.
Raimar
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email: rf13@xxxxxxxxxxxxxxxxx
Tank: So what do you need? Besides a miracle.
Neo: Guns. Lots of guns.
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reinit1.diff
Description: Text document
- [Freeciv-Dev] Wonder obsolesence across games (PR#1434), dspeyer, 2002/05/04
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/10
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434),
Raimar Falke <=
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Mike Kaufman, 2002/05/15
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/15
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Mike Kaufman, 2002/05/15
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Ben Webb, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Ben Webb, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Ben Webb, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Mike Kaufman, 2002/05/16
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