[Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434)
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On Thu, May 16, 2002 at 09:07:45AM -0500, Mike Kaufman wrote:
> why aren't we simply calling a client_cleanup function that frees
> everything that needs to be freed and call it on disconnect. This is much
> better than special-casing the code to death.
Er, I posted a patch that did just that earlier in this thread,
on Tuesday
(http://www.freeciv.org/cgi-bin/bugs/open?id=1434;user=guest;selectid=1434#followup6)
What didn't you like about it?
Ben
--
ben@xxxxxxxxxxxxxxxxxxxxxx http://bellatrix.pcl.ox.ac.uk/~ben/
"I think there is a world market for maybe five computers."
- Thomas Watson, chairman of IBM, 1943
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), (continued)
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Ben Webb, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Ben Webb, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Ben Webb, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Mike Kaufman, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434),
Ben Webb <=
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Mike Kaufman, 2002/05/16
- [Freeciv-Dev] Re: Wonder obsolesence across games (PR#1434), Raimar Falke, 2002/05/16
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