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[Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351)
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[Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351)

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To: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Cc: Paul Zastoupil <paul@xxxxxxxxxxxxx>, Daniel L Speyer <dspeyer@xxxxxxxxxxx>, <freeciv-dev@xxxxxxxxxxx>, <bugs@xxxxxxxxxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351)
From: Mark Metson <markm@xxxxxxxxxxxxxxxxx>
Date: Fri, 29 Mar 2002 19:38:16 -0400 (AST)

On Fri, 29 Mar 2002, Raahul Kumar wrote:

> They are worthless because they perform no particular function. The legion, 
> for
> example, needs ironworking, does not attack as good as a catapault, does not
> defend as well as a pikemen, and lacks two moves. It's not useful for the 
> short
> period of time you have it. The chariot is always useless. There is never a
> time you could go on a conquering spree with chariots. Archers are like
> weaker legions, but since they are on the feudalism tech path, they get
> researched frequently.

I used to fall prey to AI chariots in Civ1, and again in experimenting 
with various configurations in FreeCiv lately, in both cases to find out 
how long I can hold off on creating defensive units. I have tried to do 
back unto the AI the same but it doesnt seem to work. Mind you, for me 
attack almost never seems to work better than development... until the 
warmongers arrive. By which time I hopefully have cancerproof suffragets 
and vast swarms of shakespearean actors ready to engage in a Peckinpah 
epic...  ;-)

> I'm open for suggestions as to how to fix the problem.

In Civ1 I always thought the whole feudal thing a dead end, as indeed it 
was. However if British Traditional Witches and Magick turn out to be 
powerful Madison Avenue forces, maybe there is something to it? Or are 
they just obsolete loyalists rather than farsighted mystics/mages?

Maybe the Civ1 configuration is the way to go, feudalism and knights could 
be nice theatrical ego-boost for players who glorify combat, a nice way to 
distract them while the scientists solve the world's problems. Bread and 
circuses? Violent videogames that somehow do not lead to desire to go out 
and enact violence physically? Hmmm. Back in the 60's 70's or so I heard 
claims that Sweden making pornography legal lowered rape and sex-crime 
rates. Any truth in that? If so why dont other nations follow suit? Even 
if it is true, would snuff flicks and videogames do the same for violent 
crime?

BB
MM




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