[Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351)
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On Wed, Mar 27, 2002 at 09:00:38PM -0800, Raahul Kumar wrote:
>
> warriors replaced by phalanx, phalanx replaced by pikemen. Clearly it was
> intended that pikemen replace warriors. It makes no sense that if tanks
> replace
> cavalry that you would still build dragoons. Correct?
Maybe the solution for this would be to make obsoletion transitive, that
means if a unit obsoletes another unit, all units made obsolete by that
other unit also become obsolete, a.s.o. What is Civ 2 behaviour here?
just an idea ...
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), (continued)
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Raahul Kumar, 2002/03/27
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Daniel L Speyer, 2002/03/27
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Raahul Kumar, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Daniel L Speyer, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Mark Metson, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Raahul Kumar, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Paul Zastoupil, 2002/03/29
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Raahul Kumar, 2002/03/29
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Mark Metson, 2002/03/29
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Ross W. Wetmore, 2002/03/30
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351),
Christian Knoke <=
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Raahul Kumar, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Reinier Post, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Raahul Kumar, 2002/03/28
- [Freeciv-Dev] Re: [PATCH] Fixing Warriors (PR#1351), Mark Metson, 2002/03/28
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