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[Freeciv-Dev] Re: game.timeout

[Freeciv-Dev] Re: game.timeout

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To: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: game.timeout
From: Mark Metson <markm@xxxxxxxxxxxxxxxxx>
Date: Sun, 10 Mar 2002 16:39:25 -0400 (AST)

On Sun, 10 Mar 2002, Mike Kaufman wrote:

> does anybody have any idea why GAME_MAX_TIMEOUT 
> is set at 8639999? Why not MAX_INT 
> or make game.timeout an unsigned or an unsigned long?

Did anyone find out why it doesnt work, too? I found when I set timeout to 
24 hours it would briefly display as such each turn but promptly get 
overwritten as 5 hours 37 minutes.

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