[Freeciv-Dev] Re: game.timeout
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On Sun, 10 Mar 2002, Mike Kaufman wrote:
> does anybody have any idea why GAME_MAX_TIMEOUT
> is set at 8639999? Why not MAX_INT
> or make game.timeout an unsigned or an unsigned long?
Did anyone find out why it doesnt work, too? I found when I set timeout to
24 hours it would briefly display as such each turn but promptly get
overwritten as 5 hours 37 minutes.
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