Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2002:
[Freeciv-Dev] Re: game.timeout
Home

[Freeciv-Dev] Re: game.timeout

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: game.timeout
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 10 Mar 2002 11:39:20 -0600

On Sun, Mar 10, 2002 at 05:29:02PM +0000, Vasco Alexandre Da Silva Costa wrote:
> On Sun, 10 Mar 2002, Mike Kaufman wrote:
> 
> > does anybody have any idea why GAME_MAX_TIMEOUT 
> > is set at 8639999? Why not MAX_INT 
> 
> Because that number means 100 days?

What!? only 100 days? :)

-mike

> 
> 60 seconds per minute * 60 minutes per hour * 24 hours per day * 100 days =
>   8640000 seconds.
> 
> > or make game.timeout an unsigned or an unsigned long?
> 
> ---
> Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
> 
> 
> 


[Prev in Thread] Current Thread [Next in Thread]