Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2002:
[Freeciv-Dev] Re: game.timeout
Home

[Freeciv-Dev] Re: game.timeout

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: game.timeout
From: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Date: Sun, 10 Mar 2002 17:29:02 +0000 (WET)

On Sun, 10 Mar 2002, Mike Kaufman wrote:

> does anybody have any idea why GAME_MAX_TIMEOUT 
> is set at 8639999? Why not MAX_INT 

Because that number means 100 days?

60 seconds per minute * 60 minutes per hour * 24 hours per day * 100 days =
  8640000 seconds.

> or make game.timeout an unsigned or an unsigned long?

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






[Prev in Thread] Current Thread [Next in Thread]