[Freeciv-Dev] Re: [Patch] turn_founded
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On Mon, Mar 04, 2002 at 12:29:13PM -0500, Jason Short wrote:
> Mike Kaufman wrote:
> > On Mon, Mar 04, 2002 at 05:25:14PM +0100, Raimar Falke wrote:
>
> >>I think it is bad if a value is normally >=0 and for some cities -1.
> >>
> >>
> >>>But actually, I don't think it can give a negative value. If a city is
> >>>founded on the first turn and then you save/reload on the first turn,
> >>>then did_buy would have been -1 anyway.
> >>>
> >>IMHO we should insert an assert:
> >>
> >>+ if (did_buy >= 0) {
> >> assert(game.turn>0);
> >>
> >
> > no. this assert crap is starting to get silly. We should write the code so
> > that game turn is initialized to a non-negative number and stays
> > non-negative.
>
> Well, that's what this code is intended to do, and I really don't see
> how it could fail.
>
> The purpose of the assert is to make sure what you're certain of really
> is true. If we're *absolutely* certain of it, then the assert basically
> acts as a comment to someone reading the code:
>
> /* this will never make the game turn drop below 0 */
>
> (but, Raimar, shouldn't it be assert(game.turn >= 0)? Is the first turn
> 0 or 1?)
0.
> > speaking of asserts, has anybody attempted to run an autogame with -DNDEBUG
> > lately? I didn't think so.
>
> I did a month or so ago. I found a whole slew of compiler warnings (now
> fixed, I believe), and a significant improvement in runtime [1].
>
> [1] This is mostly from all of the assert(is_normal_map_pos(...)) calls.
To be fair you have to do a run with CHECK_MAP_POS disabled first.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Programming today is a race between software engineers striving to
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- [Freeciv-Dev] [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Jason Short, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Mike Kaufman, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Jason Short, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded,
Raimar Falke <=
- [Freeciv-Dev] Re: [Patch] turn_founded, Mike Kaufman, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
[Freeciv-Dev] Re: [Patch] turn_founded, Gregory Berkolaiko, 2002/03/04
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