[Freeciv-Dev] Re: [Patch] turn_founded
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On Mon, Mar 04, 2002 at 05:25:14PM +0100, Raimar Falke wrote:
> On Mon, Mar 04, 2002 at 06:20:24AM -0500, Jason Short wrote:
> > Raimar Falke wrote:
> > >>- pcity->did_buy=secfile_lookup_int(file,
> > >>+ if (has_capability("turn_founded", savefile_options)) {
> > >>+ pcity->turn_founded = secfile_lookup_int(file,
> > >>+
> > >>"player%d.c%d.turn_founded",
> > >>+ plrno, i);
> > >>+ pcity->did_buy = secfile_lookup_int(file, "player%d.c%d.did_buy",
> > >>+ plrno, i);
> > >>+ } else {
> > >>+ int did_buy = secfile_lookup_int(file,
> > >> "player%d.c%d.did_buy", plrno,i);
> > >>+ if (did_buy >= 0) {
> > >>
> > >
> > >>+ pcity->turn_founded = game.turn - 1;
> > >>
> > >
> > > This may lead to a negative value.
> >
> > Is that bad? Didn't you use -2 as the default turn_founded?
>
> I think it is bad if a value is normally >=0 and for some cities -1.
>
> > But actually, I don't think it can give a negative value. If a city is
> > founded on the first turn and then you save/reload on the first turn,
> > then did_buy would have been -1 anyway.
>
> IMHO we should insert an assert:
>
> + if (did_buy >= 0) {
> assert(game.turn>0);
no. this assert crap is starting to get silly. We should write the code so
that game turn is initialized to a non-negative number and stays
non-negative.
speaking of asserts, has anybody attempted to run an autogame with -DNDEBUG
lately? I didn't think so.
-mike
> + pcity->turn_founded = game.turn - 1;
> + pcity->did_buy = (did_buy != 0);
> + } else {
>
> > Is there a secfile_insert_bool? <checks> I guess so. Yes, that makes
> > it "prettier". It should also be secfile_lookup_bool for did_buy up
> > above (only when we have the capability).
>
> Yes.
>
> Raimar
>
> --
> email: rf13@xxxxxxxxxxxxxxxxx
> "The BeOS takes the best features from the major operating systems.
> It's got the power and flexibility of Unix, the interface and ease
> of use of the MacOS, and Minesweeper from Windows."
- [Freeciv-Dev] [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Jason Short, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded,
Mike Kaufman <=
- [Freeciv-Dev] Re: [Patch] turn_founded, Jason Short, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Mike Kaufman, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch] turn_founded, Raimar Falke, 2002/03/04
[Freeciv-Dev] Re: [Patch] turn_founded, Gregory Berkolaiko, 2002/03/04
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