[Freeciv-Dev] Re: Numbered tile markers
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On Tue, 8 Jan 2002, Raimar Falke wrote:
> > There are some problems with Xserver and GTK key events to catch shift+key
> > events. I'll discuss these in another message. So, if shift+<some number>
> > doesn't work, try keypad numbers instead.
>
> What about using F1-F12 instead?
The basic problem is still there: people may have modified keymaps that
produce some other key events than F12 when shift+F12 is pressed. We can
use F1-F12, if people prefer them over number keys. I usually use a lot
CTRL+F? for other purposes, that's why I chose plain number keys.
> > Marker data is persistent, if server has "attributes" capability
> > (1.12.1-devel). So, if you disconnect and reconnect, markers are restored.
> > However, you can use them also on servers without "attributes" capability,
> > but then marker data is lost, if you disconnect.
> >
> > Once small technical problems are solved, I'll send this to patch tracking
> > system.
>
> IMHO it should be easy to convert it to use a single attibute.
I was about to do that, but then I noticed that it's not that easy to just
dump whole list, because it's linked structure, not continuous memory
block...
Look at my initial solution. Is it okay ?
Teemu Kurppa
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