[Freeciv-Dev] Re: Criticism
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Choice want is
< 0 an error, with a few hack-ceptions like (-199 == get_a_boat)
== 0 no want, nothing to do
<= 100 normal want
> 100 critical want, used to requisition emergency needs
> ??? probably an error (1024 is a reasonable upper bound)
Cheers
RossW
=====
At 05:38 PM 01/12/06 -0800, Raahul Kumar wrote:
>Just been reading advdomestic.c.
>
> /* if (choice->want > 100) choice->want = 100; */ /* want > 100
means
>BUY RIGHT NOW */
>
> /* FIXME: rather (choice->want <= 0) --rwetmore */
>
>I do not like either change. Elsewhere in the ai code it claims
choice-want is
>in the range 0-100. I realise in fact that is actually not the case. I'd like
>it if
>you would actually make the change so that it is in the range 0-100.
>
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- [Freeciv-Dev] settlers & players territory, mateusz stefek, 2001/12/06
- [Freeciv-Dev] Re: settlers & players territory, Petr Baudis, 2001/12/06
- [Freeciv-Dev] Criticism, Raahul Kumar, 2001/12/06
- [Freeciv-Dev] Re: Criticism,
Ross W. Wetmore <=
- [Freeciv-Dev] Re: Criticism, Raahul Kumar, 2001/12/07
- [Freeciv-Dev] Re: Criticism, Petr Baudis, 2001/12/08
- [Freeciv-Dev] Re: Criticism, Raahul Kumar, 2001/12/09
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