[Freeciv-Dev] Re: Sound patch v1
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On 2001-12-05 22:45:51, Per I. Mathisen wrote:
> Hi there,
>
> I've reworked my old sound patch from way back when(*) to the point where
> it now works (well, just barely). It plays sounds for the intro, end
> of turn and for wonders. It uses a new sound packet, so it breaks
> backwards compatibility.
I still don't see why you need to involve the server in the sound
playing... Won't the client know about all events sound might be played
for anyway?? I really think it's the same as for tilesets - the server
shouldn't concern itself with what sounds I'm playing...
So, could you please explain your position? (once again?) :)
/Daniel
--
Now take a deep breath, smile and don't take life so seriously... :)
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