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[Freeciv-Dev] Re: Development Strategies
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To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>, "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Development Strategies
From: Andrew Sutton <ansutton@xxxxxxx>
Date: Mon, 3 Dec 2001 14:22:30 -0500

On Monday 03 December 2001 02:12 pm, Daniel L Speyer wrote:
> AI is difficult, and I'm not sure how to solve it.  IIRC, units presently
> tell the AI a little about what they're good at (e.g. defense), and maybe
> we could expand this.  Alternatively (or additionally) the AI could give
> the units higher level orders (blockade, bodyguard, assault) and
> configuration scripts could interpret them.

okay... lets add strategy and tactics to the ai features we'd like for 2.0 :) 
that would be a fun little chore...

andy


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