[Freeciv-Dev] Re: [PATCH] base_real_map_distance (PR#1049)
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On examination it looks like it has fixed the earlier technical flaws.
There is still an objection to straightest_direction() hardcoding the
topology into the code, as opposed to using a data lookup algorithm
with the data stored with the rest of the topology (there is no guarantee
that a y displacement is NORTH-SOUTH or even SOUTH-NORTH).
I hate it when people do this, but it is a suggestion. real_map_vector()
is both more compact, and more descriptive than base_real_map_distance().
Search and replace on the patch would fix this with minimum fuss :-).
I haven't been able to test it yet. But if it produces equalivalent
autogames, that should be reasonable proof.
If it tests out, it should go in.
Cheers,
RossW
=====
At 11:55 AM 01/11/27 +0100, Raimar Falke wrote:
>On Sun, Nov 11, 2001 at 06:19:17PM +0100, Raimar Falke wrote:
>> On Thu, Nov 01, 2001 at 06:26:48AM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx
wrote:
>> > This patch introduces a new topology function,
>> > base_real_map_distance(). It performs a similar function to
>> > real_map_distance, but also finds a distance vector from the source to
>> > the destination coordinate pair. It also replaces xdist and ydist.
>> >
>> > A function like this is absolutely essential for iso-rectangular
>> > topologies. xdist() and ydist() will not work because you cannot find
>> > the distance along one coordinate axis independently of the other.
>>
>> I changed it a bit. Now real_map_distance, sq_map_distance and
>> map_distance follow all the same scheme.
>>
>> Comments?
>
>And another one. Changes since last version:
> - change the range of dx in map_distance_vector and document the
> ranges
> - add CHECK_MAP_POS to map_distance_vector
> - change the implementation of is_tiles_adjacent
>
>Please review and comment.
>
> Raimar
>
>--
> email: rf13@xxxxxxxxxxxxxxxxx
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>Attachment Converted: "c:\program
files\eudora\attach\map_distance_vector21.dif"
>
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