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[Freeciv-Dev] Re: [PATCH] base_real_map_distance (PR#1049)
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[Freeciv-Dev] Re: [PATCH] base_real_map_distance (PR#1049)

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] base_real_map_distance (PR#1049)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 11 Nov 2001 18:19:17 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Nov 01, 2001 at 06:26:48AM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx wrote:
> This patch introduces a new topology function,
> base_real_map_distance().  It performs a similar function to
> real_map_distance, but also finds a distance vector from the source to
> the destination coordinate pair.  It also replaces xdist and ydist.
> 
> A function like this is absolutely essential for iso-rectangular
> topologies.  xdist() and ydist() will not work because you cannot find
> the distance along one coordinate axis independently of the other.

I changed it a bit. Now real_map_distance, sq_map_distance and
map_distance follow all the same scheme.

Comments?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 1 + 1 = 3, for large values of 1

Attachment: map_distance_vector1.diff
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