[Freeciv-Dev] Re: Comments on CMA 2.6
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On Wed, Oct 24, 2001 at 05:41:48AM -0700, Raahul Kumar wrote:
> I think this problem calls for either the overlapping tiles agent, or b)
> The Hack. There is a need for priority ranking of CMA cities. The reason
> for that should become clear.
So my other posting. It is simpler. And I will implement it.
Raimar
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"We've all heard that a million monkeys banging on a million typewriters
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- [Freeciv-Dev] Re: Comments on CMA 2.6, (continued)
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/22
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/23
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raahul Kumar, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raahul Kumar, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6,
Raimar Falke <=
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raahul Kumar, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raahul Kumar, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Christian Knoke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Jason Dorje Short, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: Comments on CMA 2.6, Daniel L Speyer, 2001/10/24
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