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[Freeciv-Dev] Re: [CMA 2.3] A few comments
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[Freeciv-Dev] Re: [CMA 2.3] A few comments

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Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [CMA 2.3] A few comments
From: Jason Dorje Short <vze2zq63@xxxxxxxxxxx>
Date: Tue, 09 Oct 2001 21:11:47 -0400
Reply-to: jdorje@xxxxxxxxxxxx

Raahul Kumar wrote:
> 
> --- Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx> wrote:
> > On Tue, Oct 09, 2001 at 02:26:13AM -0700, Raahul Kumar wrote:
> > >
> > > #define MAX_CITY_SIZE                                       30
> > >
> > > In Freeciv cities can reach city size 35. Make it 40 to be on the safe
> > side.
> >
> >       Higher.
> >       40 is also a possible city size.  Unlikely, but possible.  Going
> > over 40 requires massive special terrain help.
> > --
> 
> Well, what is the math on this? What terrain tiles produce the most food,
> with irrigation and supermarket?
> 
> Raimar: Go for 50.

I haven't been following this thread but...

Is a fixed limit necessary?  To provide more flexibility for changing
rulesets, it would be better to avoid such things.  (No doubt the CMA's
are pretty ruleset-specific, though, so maybe this isn't an issue.)

jason


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