[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like
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--- Bert Buchholz <bertbuchholz@xxxxxx> wrote:
> with unit_profits_of_watchtower() as Falk suggested. Regarding this
> ships-on-river issue: This isn't implemented yet, right? Or did I miss
not officially.
but I think Ross had a patch which implemented it.
so to be on the safe side better always check for is_ground_unit...
> Hmm, what do you mean? Player A builds a fortress on a tile on which
> player B's units are? How's this possible? I must admit that I've never
oh, you scared me there. no it is possible, I just checked.
> > http://www.freeciv.org/lxr/ident?v=cvs&i=fog_area
> > reveals that you forgot to upgrade unittools.c around line 1541 (unit
> > upgrading).
>
> Yes, I understand. I'm looking for further flaws in my implementation.
actually I take my words back about line 1541. Upgrading can only happen
in a city, so you are safe there. But what about units being killed in
the fortress. Are you treating this case?
> > Comments on other topics:
> > 1. Things like watchtower_vision and watchtower_extra_vision should
> > definitely go into the rulesets, but not necessarily in this patch.
>
> Up to now, I put them together into get_watchtower_vision(). Then,
> later
> changes will be easier, because only this function needs to be changed.
good strategy
> > 2. The shape of vision area is a topic completely independent of
> > watchtower business and should be discussed as such (i.e. please
> change
> > subject of the email when writing about vision areas).
>
> Well, this was not really my idea, to put anything about the vision
> AREA
err, actually this comment was not addressed to you ;)
I had another comment which I forgot to make:
you should probably modularise your changes. I mean it's better to have
change_unit_vision function than do it explicitely in all cases. But it
seems you are doing it anyway now...
Waiting for new version of your patch (but don't hurry),
G.
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- [Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), (continued)
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Ross W. Wetmore, 2001/08/25
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Gregory Berkolaiko, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Jason Dorje Short, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Paul Zastoupil, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Mike Kaufman, 2001/08/26
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