Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2001:
[Freeciv-Dev] Re: Dangerous Danger (PR#914)
Home

[Freeciv-Dev] Re: Dangerous Danger (PR#914)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Andy Roberts <etrigan@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Dangerous Danger (PR#914)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 26 Aug 2001 19:32:14 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Aug 26, 2001 at 01:28:54PM -0400, Andy Roberts wrote:
> After some more testing, I've figured it out and can make it crash any
> time I want: It's not the change I made to the terrain.ruleset, it's a
> change I made to the helicopter unit. I just noticed it only happens when
> I buy a helicopter, or if one is built in "less than one turn" (if the
> production of the city is over 100) I dunno if it'll do it if it takes
> more than one turn to build the helicopter.
> As soon as I get home, I'l email you the changes I made to the helicopter,
> and you can take a look at that. If you still want the core dump, I'll
> send that too.

No. A core file isn't needed if it is reproducible. A savegame would
be nice.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "USENET is *not* the non-clickable part of WWW!"


[Prev in Thread] Current Thread [Next in Thread]