[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sun, Aug 26, 2001 at 02:57:09PM -0400, Jason Dorje Short wrote:
> Gregory Berkolaiko wrote:
> >
> > --- Bert Buchholz <bertbuchholz@xxxxxx> wrote:
>
> > > > http://www.freeciv.org/lxr/ident?v=cvs&i=fog_area
> > > > reveals that you forgot to upgrade unittools.c around line 1541 (unit
> > > > upgrading).
> > >
> > > Yes, I understand. I'm looking for further flaws in my implementation.
> >
> > actually I take my words back about line 1541. Upgrading can only happen
> > in a city, so you are safe there.
>
> Please, don't count on that! This could be made a ruleset option
> later. It's just a bad idea to rely on the current implementation as
> fixed (just like with the river patch, although I'll agree that sailing
> units aren't ground units :-)
Also, don't Leonardo's Workshop upgrades take place all over the map?
--
Paul Zastoupil
- [Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), (continued)
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Ross W. Wetmore, 2001/08/25
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Gregory Berkolaiko, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Jason Dorje Short, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like),
Paul Zastoupil <=
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Mike Kaufman, 2001/08/26
|
|