[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-lik
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Gregory Berkolaiko wrote:
>
> --- Bert Buchholz <bertbuchholz@xxxxxx> wrote:
> > > http://www.freeciv.org/lxr/ident?v=cvs&i=fog_area
> > > reveals that you forgot to upgrade unittools.c around line 1541 (unit
> > > upgrading).
> >
> > Yes, I understand. I'm looking for further flaws in my implementation.
>
> actually I take my words back about line 1541. Upgrading can only happen
> in a city, so you are safe there.
Please, don't count on that! This could be made a ruleset option
later. It's just a bad idea to rely on the current implementation as
fixed (just like with the river patch, although I'll agree that sailing
units aren't ground units :-)
jason
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Ross W. Wetmore, 2001/08/25
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Gregory Berkolaiko, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like),
Jason Dorje Short <=
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Paul Zastoupil, 2001/08/26
[Freeciv-Dev] Re: [Patch] Fortress with enhanced vision (watchtower-like), Mike Kaufman, 2001/08/26
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