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[Freeciv-Dev] Re: Agents and further direction
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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Agents and further direction
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Sat, 25 Aug 2001 14:54:42 +0200

On 2001-08-25 14:43:35, Raimar Falke wrote:
> 
> As you may have noticed the changes between the cvs version and my
> working tree are getting smaller. It is possible in the next time to
> include the existing agents (after some cleanup and documentation by
> me). So I like to ask what you think about agents in general and the
> existing ones especially. Are there any other architectures for client
> side ai possible? The turn patch and the yet to be sent attribute
> patch are IMHO a requirement for other kinds of client side ai.

Ok, I guess I'm confused here...
I thought Your agents were using attributes...
Cause thats what I'd like to see - agents controlled with attributes...
There was a recent discussion about being able to tell Your sma to do
just certain functions and such - I think attributes would be the way to
control this... I admit I haven't looked too deeply at the code for
either Your agents or the attributes patch but I really liked what I've
read on this mailing list...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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