[Freeciv-Dev] Re: new player dialog
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On Thu, 23 Aug 2001, Trent Piepho wrote:
> On Thu, 23 Aug 2001, Karl-Ingo Friese wrote:
> > On Thu, 23 Aug 2001, Raimar Falke wrote:
> >
> > > On Wed, Aug 22, 2001 at 09:19:30PM +0200, Karl-Ingo Friese wrote:
> > >
> > > > -#define NUM_COLOUMS 9
> > > > +#define NUM_COLUMS 11
> > >
> > > ??
> >
> > Two new columns: one for the flag, one for the ai status, allowing
> > it to sort by ai and name independently.
>
> I think the question was why "COLUMS".
Urg. Typo ?
> > > Another point: the dialog is more than 1024 pixel wide. And I can't
> > > decrease the width.
> >
> > ??
>
> Kind of hard to fit on the screen. Maybe you should make some of the columns
> optional? It's not like I really need to see a flag picture all the time.
Yes - I understant that. But I do not understand why it happens.
Take a look at the screenshots to see what I am talking about. Either
Raimar is using a 32x32 font or I dont know why the dialog could become
that big ...
Could someone who experiences this can send me a screenshot ?
Ingo
--
Karl-Ingo Friese
kif@xxxxxxxxxxxxxxxxxxxxxxxxxx
- [Freeciv-Dev] new player dialog, Karl-Ingo Friese, 2001/08/22
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
[Freeciv-Dev] can you send me a screenshot ?, Karl-Ingo Friese, 2001/08/23
[Freeciv-Dev] Re: new player dialog, Christian Knoke, 2001/08/23
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