[Freeciv-Dev] Re: new player dialog
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On Wed, Aug 22, 2001 at 09:19:30PM +0200, Karl-Ingo Friese wrote:
> Attached is the new plrdrlg.c from client/gui-gtk.
>
> New features in short:
>
> o sortable columns (name, nation, status, ...)
> o colors for allies / enemies
> o includes the flag pixmaps
>
> Commets, improvements or suggestions will be welcome ;-)
> -#define NUM_COLOUMS 9
> +#define NUM_COLUMS 11
??
> +void build_flag(int playerindex) {
Lets try to understand this:
- you remove the black border
- scale it
- add the border?
Correct?
> + while (gdk_image_get_pixel(mask_image, flag_w-1, 0)==0 && flag_w>4)
> flag_w--;
> + if (flag_w<5) flag_w=flag_sprite->width;
What is the reason for these constructs?
Another point: the dialog is more than 1024 pixel wide. And I can't
decrease the width.
Overall it looks good.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"SIGDANGER - The System is likely to crash soon"
- [Freeciv-Dev] new player dialog, Karl-Ingo Friese, 2001/08/22
- [Freeciv-Dev] Re: new player dialog,
Raimar Falke <=
- [Freeciv-Dev] Re: new player dialog, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Karl-Ingo Friese, 2001/08/23
- [Freeciv-Dev] Re: new player dialog, Raimar Falke, 2001/08/23
[Freeciv-Dev] can you send me a screenshot ?, Karl-Ingo Friese, 2001/08/23
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