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[Freeciv-Dev] Re: idea/suggestion
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To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Cc: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: idea/suggestion
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Tue, 21 Aug 2001 20:13:54 +0200

On 2001-08-21 12:30:52, Daniel L Speyer wrote:
> On Tue, 21 Aug 2001, [iso-8859-1] Gregory Berkolaiko wrote:
> 
> > > On Tue, 21 Aug 2001, Markus Schmaus wrote:
> > > 
> > > On every tile a city uses, there could be a small "village" displayed
> > > on the global map. I see two improvements. First the map would look
> > > more inhabited. Second it would improve city-management. It would be
> > > possible to detect flaws in city production from outside your city. You
> > > would see at once, if there are tiles needing improvment or a city uses
> > > an unimproved tile next to an empty improved one.
> > 
> > maybe not a village but a red tile boundary like in the city dialog
> > window, but the idea is certainly good (from a gamer's point of view).
> > 
> I think the villages would look nicer.  Of course, they'd have to be small
> enough that you can still see the terrain, or else a different image for
> each terrain type (we'd need this anyway for ocean squares ;) ).

I agree... Small villages sounds like a realy nice thing... :)

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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