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[Freeciv-Dev] Re: idea/suggestion
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To: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>, Markus Schmaus <Markus.Schmaus@xxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: idea/suggestion
From: Erik Sigra <sigra@xxxxxxx>
Date: Tue, 21 Aug 2001 16:12:44 +0200
Reply-to: sigra@xxxxxxx

tisdagen den 21 augusti 2001 16:07 skrev Karl-Ingo Friese:
> On Tue, 21 Aug 2001, Markus Schmaus wrote:
> > On every tile a city uses, there could be a small "village" displayed on
> > the global map. I see two improvements. First the map would look more
> > inhabited. Second it would improve city-management. It would be possible
> > to detect flaws in city production from outside your city. You would see
> > at once, if there are tiles needing improvment or a city uses an
> > unimproved tile next to an empty improved one. There would be another
> > change, too. When attack you would see which fields your enemy uses and
> > adept your strategy. I don't know whether, this is good or bad, but I
> > think it is at least realistic.
>
> That sounds like a pretty good idea to me!

I have seen a more advanced version of this feature in Xconq. Take a look at 
the civ2 emulation in Xconq!


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