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[Freeciv-Dev] Re: [PATCH] Each nation having different monetary unit
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[Freeciv-Dev] Re: [PATCH] Each nation having different monetary unit

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Jason Dorje Short <jshort@xxxxxxxxxxxxx>, Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [PATCH] Each nation having different monetary unit
From: "Miguel Farah F." <miguel@xxxxxxxxxxxxx>
Date: Mon, 20 Aug 2001 22:04:53 -0400

 Raimar Falke [20/08/2001 09:08] dijo/said:
>[...]
>Currently the string "gold" in a message is translated just like every
>normal string. Only depending on the language the player choose. You
>would like to make this also depending additionally on the nation the
>player chooses? In this case all but Dunedain or Mordors would use
>"gold"?!

There's another can-of-worms here: let's say that we DO implement this
change. What currency will we use for each nation? Let me clarify:

Chile had the Peso as its currency, then changed it to Escudo, then
back to Peso. Argentina has had "peso", then "austral", then another
one I don't remember, then "peso" again. Spain has had "peseta" for a
few centuries - before that, there were several different currencies
and different names for each. France changed its coin name with each
king. Etcetera.

So, if -say- the player uses France, and he's in a monarchy, should he
use francs, or Napoleons, or Louises, or Charleses [sp?], etc.?

-- 
MIGUEL FARAH              //   miguel@xxxxx
#include <disclaimer.h>   //   http://www.nn.cl/~miguel
<*>
"Trust me - I know what I'm doing."
- Sledge Hammer


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